Wednesday, November 25, 2015

I rolled another Shaman and before I knew it she was level 50. I think it must be my second favourite class after monk. Now that I think about it those are the only two classes I got to 100 this expansion.

It's weird to realise you don't really understand what you like.

Shaman's great though. For a while Enhancement was my main raiding spec, wayy back in Icecrown. Only melee class I ever took as a "main" at any point. I used to love all the hybrid support stuff you could do, and then suddenly in Cata couldn't do.

Another two expansions worth of changes later, I feel like I'm playing the same spec again. Maybe all a melee class needs to be brilliant is a couple of extra support spells you can cast while the enemy is (and they will be at some point) out of melee range. Enhancement seems designed to grant you with a regular supply of free GCDs that you can spend on whatever OP Shaman BS you feel like at the time.

Ironcially reading about all the shitty-sounding changes Mistweavers are getting in the next expansion made me want to play Mistweaver, so I healed through all the Mythics (wat how did they ruin that word already) this week to partially upgrade the toon I still eventually hope to get back into a regular raiding gig. Item levels just got bumped up by 3 per week for the next three weeks? Something like that anyway. It's like a content nerf, but this time you need exactly 20 people to play the next level.

Exactly 20.

19 is inadequate. 21 is of course absurd.

Sunday, November 22, 2015

I'm still angry

Currencies. I swear to god these days WoW has more useless esoteric currencies than a fucking pay to win mobile phone game.

item. fucking. levels. Who needs content when you can grind one kind of points to spend on a different kind of points? At this rate they wont have to make new raids ever again and we can just all upgrade our gear forever through endless repetitive dungeons and everyone will be happy.

Beta. It's an unfinished game. Stop pretending that you're doing us a favour by having us test it for you.

Even more radical class overhauls. Are we even "fixing" things now? I mean these aren't just changes for change's sake right? Right..?

I heard they are getting rid of Mistweaver melee healing. Seems like a logical decision considering nobody uses it these days. Although the reason for that might have less to do with player interest and more to do with the way they didn't bother making it anything close to viable this expansion. Is that a self-fulfilling prophecy or was it a deliberate strategy?

Why in the distended anus of god fucking mother shitting christ are they giving hunters a melee spec? Out of any class? Not Mages? Not Warlocks, who actually had some melee stuff back in the day, not to mention that huge beefy demon form? Of all the competing development priorities that these bitches keep whining about, what other considerations were so bad that a melee hunter ended up seeming like a good idea in comparison.

What isn't Blizzard telling us about melee that makes it so much more important than ranged? Every single new class has been pure melee (unless you count healing as ranged-- I don't) and now we're actually losing ranged specs? What's going on?

Friday, November 13, 2015

some ranting

Dear Blizzard, please stop hard-selling me on an expansion that I wont be able to play for a year. It's just cruel.

Last week I bought a really expensive mount that also came with a level 100 character boost. How many god damn times do these guys expect me to run the same raids, upgrade the same garrison, level the same followers, collect the same daily resources. I only ever play one out of the four 100s I have already.

So I guess I'll do what I did last time and save it until the expansion becomes playable, which usually happens a week or two after the release date. Maybe I can use it on that new class oh wait... Would they even let me boost a demon hunter from level 95 to 100?

But you know what I fucking would pay extra for? A level 1 demon hunter, that I can actually play the majority of the game with. Yes I fucking get today that the whole game and all its players are completely focused on endgame and nobody gives a shit. I do though. I give a shit.

I really need to find me a proper guild. This game isn't doing it for me as a solo experience any more.

I rolled another shaman, the fourth one by my count. Because at least while you're leveling there's a variety of environments and your power progression is rapid and noticeable. Your gameplay changes over time as you gain new abilities. And unlike the endgame you actually feel like you're playing a small character in a massive world. My main toon is practically a god at this point when it comes to solo content.

And I think.... I think I just don't like Draenor very much. Not the expansion, the continent. The whole place feels very sterile, like it's a playground covered in soft foam so nobody could possibly hurt themselves. Is that what flying has done? I don't remember feeling this way before. The game is still great, but somehow the world doesn't seem compelling any more.

Wednesday, November 4, 2015

On abortion owls

I was feeling depressed so I decided to craft some more golden cards for my Hearthstone paladin rush deck that I've been playing since not long after my last post.

It's this one:

But the one change I make is I drop the 1-mana pirate and have one more Abortion Owl because I think silence is just so useful in so many situations and the most common is stopping a Deathrattle from spawning additional minions-- effectively you're killing a minion that doesn't exist yet. You're aborting it.

So I crafted two golden owls. You can see the night sky rotating behind them and holy shit their fucking eyes glow. Evil fucking eye glow, which I guess is appropriate for a bird who performs non-consensual abortions as a combat tactic. And then it hit me. South Park Woodland Critter Christmas Hail Satan! He's an evil critter that performs abortions! Does anyone else remember that thing? Remember South Park? From the 90s..? Poor little feller.

But anyway, as I wrote this (more or less) I literally just won a game by silencing my opponent's last ditch tank, propelling me into a win streak. I think silences are really strong in the meta right now. Most decks these days feature some kind of deathrattle or inspire or other trigger that ramps or provides some other critical advantage.

Um, but yeah. I haven't played wow since I moved house and neglected to tell my guild that I couldn't make the raids that week and they booted me and I just got down on the game.

I've been playing this indie-ish RPG that I found on Steam called Darkest Dungeon. It's roguelike and really mathy and I can barely progress and I fucking love it. The positioning mechanic is really interesting, and as I say that I realise it probably qualifies for nerdiest thing said ever. I swear to god positioning is fucking interesting motherfucker. Didn't you ever play Kwirk? Or like, um, Boxxle?

I think I'm out of things to say.

Does anyone read this?

Friday, August 28, 2015

Hidden Tiger

I made a pretty cool Hearthstone deck with some of the new expansion cards that I've been sitting at about Rank 8 with for the last couple of days. I call it Hidden Tiger and I'm way too pleased with that word play. Yes, the deck does in fact include lions, and tigers, and a few bears. This also pleases me way too much.

I'm super excited about it because I never thought I'd be able to make a "competitive" and also super fun deck with just my own brain meats. The idea of the math behind mana curves makes me depressed so I always looked up decks online and used the ones I thought were fun.

My deck uses the current meta efficiency combo plate of two Eaglehorn Bow, six Secrets and two Mad Scientists, with a focus on efficient midgame minions and low-cost removal to supplement the traps and weapon. But anyway I already wrote about it. Comments are super appreciated.

Sunday, August 23, 2015


Some thoughts on the expansion info that has been revealed so far.

The Legion is back! Again! The Burning Crusade was merely a setback. Now begins the Legion Crusade! Though if this one turns out to be a setback too, they'll probably be back in about expansion number ten with a fully armed and fully operational Burning Legion Crusade. If we kill Archimonde any more the lore team might finally give up and just say respawning is canon.

Artifact weapons sound like a great alternate progression system, and anything that might simplify loot tables a bit is probably good-- we don't need more gear slots to fill. Class quests sound dumb but whatever, so are most quests.

The third new class to be added to the game is the Demon Hunter from Diablo. Though for some reason in WoW it's a melee class, not ranged. I assume they just liked the name "Demon Hunter" because it's expansion appropriate and threw out everything but the name like any good corporation trying to exploit a franchise.

Do the devs know something I don't, which is why they have never created a new ranged class? I just don't get why it keeps happening. I'm not saying it's definitely not a coincidence, but three is a much clearer pattern than two. If it continues like that, next we'll get either a melee Witch Doctor or melee Wizard.

The other disappointing thing is that like Death Knights you can't level Demon Hunters from the start of the game. Levels one through ninety-four are missing from this class. Sometimes I feel like I'm in a minority of players because I don't actively resent every unnecessary second that Blizzard forces me to play their video game.

Also, and I might be splitting hairs here, but two hero classes? It's like the word hero has no meaning any more.

Saturday, July 25, 2015


The very same day I was complaining in this blog about my raid giving gear to healers and tanks first I found myself in a position to benefit from that very policy and completely forgot to protest. Our warrior tank has all his tier bonuses so I'm only competing with one other healer for token drops now. I feel a bit guilty, like any situation where I notice that I'm benefiting from an unfair system. Should I have refused the token on principle?

It's weird to realise that if I had been any higher on the list I wouldn't have ended up with only Heroic tokens-- previous token drops were almost all from the normal modes that we've been farming for this purpose. The people who got tokens before me are going to have to wait for the DPS to complete their bonuses before they can justify taking the ilevel upgrade. This tier sure is about the bonuses.

Speaking of which, the legendary ring has been depressing me. I feel like we are moving towards this ring being absolutely compulsory for all raiders, and I have lost faith in Blizzard to have any awareness of this kind of power creep.

It would be nice if I could just raid normally and get it, but several months ago I made the mistake of not playing the game for a bit. When I came back to raiding I still needed Highmaul drops for the quest, but my raid was only doing Blackrock Foundry. Today I still need Blackrock Foundry drops when my raid is only doing Hellfire Citadel-- basically I never caught up and actually probably fell further behind because I'm out of sync with the reward structure. Doesn't really seem fair, but I don't care so much that I'm willing to resort to grinding for the sake of "efficiency".